architecture-samples vs GameNative
architecture-samples and GameNative share 7 technologies: Jetpack Compose, androidx.hilt:hilt-navigation-compose, androidx.navigation:navigation-compose, com.google.dagger:hilt-android, room-ktx, room-runtime, and com.jakewharton.timber:timber. Both are written in Kotlin.
What they share and what sets them apart
architecture-samples
A collection of samples to discuss and showcase different architectural tools and patterns for Android apps.
Kotlin45.9kRead on November 10, 2026, at commit ee66e15What is architecture-samples built with?Only in architecture-samples
- datastore
- datastore-preferences
- core-ktx
- JetBrains
- lifecycle-livedata-ktx
- lifecycle-runtime-compose
- runtime-livedata
- startup-runtime
- accompanist-appcompat-theme
- accompanist-flowlayout
- accompanist-systemuicontroller
- animation
- appcompat
- compose-bom
- core-splashscreen
- foundation-layout
- material3-window-size-class
- runtime-tracing
- ui-util
- window
- com.google.accompanist:accompanist-swiperefresh
- material-icons-extended
- coil
- coil-compose
- coil-svg
In common
- Jetpack Compose
- androidx.hilt:hilt-navigation-compose
- androidx.navigation:navigation-compose
- com.google.dagger:hilt-android
- room-ktx
- room-runtime
- com.jakewharton.timber:timber
GameNative
Native PC gaming with Steam, Epic, GOG and Amazon integrations on Android
Kotlin11.8kRead on November 12, 2026, at commit e29939cWhat is GameNative built with?Only in GameNative
- androidx.lifecycle:lifecycle-runtime-ktx
- androidx.datastore:datastore-preferences
PostHog
- androidx.core:core-ktx
- Tokio
- adaptive-layout
- adaptive-navigation
- material3-adaptive-navigation-suite
- ui-graphics
- com.materialkolor:material-kolor
- androidx.media3:media3-ui
- androidx.compose.material:material-icons-extended
- room-paging
- hmac
- androidx.documentfile:documentfile
- com.google.zxing:core
- commons-validator
Side by side
Frequently asked questions
Which is bigger, architecture-samples or GameNative?
Which has more GitHub stars, architecture-samples or GameNative?
The proof: android/architecture-samples on GitHub
Which has more tests, architecture-samples or GameNative?
Which was updated more recently, architecture-samples or GameNative?
The proof: utkarshdalal/GameNative's commits on GitHub
Which has more commits signed by AI, architecture-samples or GameNative?
The proof: the commits each tool signed in utkarshdalal/GameNative
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